Game Design Workshop

 

 # Topics Readings/Games/References

01

2016/04/02

 

Game Design Basics

  • The Role of Game Designer;
  • The Structure of Games;
  • Formal Elements.
02

2016/04/09

Game Design Basics

  • Dramatic Elements;
  • System Dynamics.
03

2016/04/16

Designing a Game

  • Conceptualization
  • Prototyping
  • Playtesting
04

2016/04/23

Designing a Game

  • Functionality, Completeness and Balance
  • Fun and Accessibility
  • Controls and Interface
05

2016/04/30

 Working as a Game Designer

  • Team Structures
  • Scrum for Games
  • Stages of Development
06

2016/05/07

 Working as a Game Designer

  • The Design Document
  • Understanting the Game Industry
  • Selling Yourself and your Ideas to the Game Industry
07

2016/05/14

 How to Pitch a Game

Consulting

08

2016/05/28

 Pitching Presentation

 

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